Sorry for the unorganized post, but I wanted to let our fans know here first that there are a few (minor) changes to the rules. They shouldn't change things too much and make Bellicose more fun.
First, multiple models may run from a unit in the Psychology Phase (maybe only 5 of the 20 goblins hit the road). A group of models that run will all continue running or rally together. Just roll a single die for each group of running models.
Secondly, large monsters are now more powerful. For every dice (die) of damage the opponent would do, you must have that many parries. Large models with 2D of damage therefore require two parries. However you can still only have one parry per hit. Any non-complete parries are rounded in favor of the attacker. Example: A Giant does 2D of damage on one hit. A defender would only get one parry when hit by the giant so the giant would always do damage if he successfully attacked. Now, to make it even more complex, let's put two giants together in one unit. If both giants successfully attacked, the defending unit would have two parries. If the defender parried successfully on both parry attempts, that would be enough to parry one of the giants. One giant would still do damage. Most of the time, large monsters are not going to be in a unit.
Sanity Studios will release an official addendum and hopefully a book glue-in (if we can make it fit) but for now you can still use these new rule changes.